From the idea to the part coming off the machine.

You can hire one thing or the whole journey. I bring the technical side of more than two hundred injection moulding projects and the experience of building two own brands from nothing: what I design can be made, costs what I said it would cost, and is understood when it reaches the market. Pick where to start.

Industrialisation

Parts designed to come off the machine. Mould, material, cost and process: the place where a product gets cheaper or dies.

For companies already manufacturing, or about to for the first time and needing the numbers to add up before any steel is cut.

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Design for manufacture and part redesign

I take a part that already exists, or a design not yet manufactured, and rework it so it comes off the machine properly: less material, fewer operations, less scrap.

Includes
Part analysis, draft angles, wall thickness, weld lines, tolerances and manufacturing drawings.
Who for
Companies already manufacturing that see the cost or the scrap rate not adding up.
You get
Mould-ready CAD, a report of changes and an estimate of the saving per part.

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Mould design and rheological simulation

The mould decides the price of a part far more than the drawing does. I design it and simulate the filling with Moldex3D before anyone cuts steel.

Includes
Mould design, number of cavities, feed and cooling systems, filling simulation, warpage and risk points.
Who for
Anyone launching a new mould, or with one that keeps failing for no clear reason.
You get
Mould project, simulation report and every decision justified.

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Material and part cost

Knowing what the part will cost before committing to anyone. It is the conversation that saves the most money in the whole project.

Includes
Polymer or alternative material selection, cost comparison, cycle time, output rate and cost breakdown per part.
Who for
Startups that need a real price and companies wanting to change material.
You get
Material comparison and cost breakdown per unit and per production run.

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Prototyping and validation

Going from the screen to something you can hold, test and break. An expensive prototype always costs less than the wrong mould.

Includes
3D printing in SLA and FDM, short runs, use testing and tolerance adjustment.
Who for
Any project, before investing in tooling.
You get
Physical prototypes and the report of what failed and what was corrected.

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Production start-up and suppliers

Staying with the project until the first run comes out right. If you already have a workshop, I design for what it can do; if not, I help you find one.

Includes
Workshop search and audit, tooling follow-up, first-off parts, quality control and technical documentation.
Who for
Anyone with a design and nobody to manufacture it.
You get
A validated supplier, a production plan and the first parts approved.

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Technical rendering, mockups and packaging

Showing and selling the product before it exists. Images that sell, not just illustrate.

Includes
Photorealistic rendering, exploded views, animation, mockups and packaging design with its die-cut.
Who for
Sales, catalogue, trade fairs, investors and crowdfunding campaigns.
You get
Images, animations and print-ready artwork.

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Product & furniture

Objects and furniture used every day. Modular systems, domestic and contract, from concept to manufacturing drawing.

For brands, studios and manufacturers who need a new product, or to rescue one that stalled halfway.

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End-to-end product design

From concept to production. Research, ideation, prototyping and validation, balancing technical feasibility, use and aesthetics. I stay with it until the part comes off the machine.

Includes
Research and trends, concept, 3D modelling, prototyping, validation and handover to manufacturing.
Who for
Brands and manufacturers who want a new product in the catalogue.
You get
A complete project in phases, with a deliverable and a decision at the end of each.

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Domestic and contract furniture

Furniture and modular systems that survive real use. MODO was born for lobbies and contract spaces; Luff, for the living room.

Includes
Furniture and system design, materials, fittings, cutting lists, assembly and adaptation to the joinery or workshop.
Who for
Furniture brands, interior design studios, hospitality and retail.
You get
Cutting drawings, material specification and a validated prototype.

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Process and material optimisation

Making the same thing with less: fewer references, fewer operations, less waste. In amb the goal was a single material so it could start over.

Includes
Audit of the current process, part simplification, material change, single-material design and circular economy criteria.
Who for
Manufacturers with a range that grew without order.
You get
A simplification proposal with estimated savings and a plan to apply it.

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Technical development and documentation

Turning a concept — yours or another studio’s — into the technical package a workshop can work from without calling you every day.

Includes
Parametric modelling, drawings, tolerances, bill of materials, assembly instructions and product datasheet.
Who for
Design studios without a technical department and companies without an in-house engineering office.
You get
A complete technical package, ready to send out for factory quotes.

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Your own product: from idea to business

Launching your own product means designing the object and also the price, the channel and the brand. I did it end to end with Luff, so I know where it hurts.

Includes
Feasibility, industrial cost, retail price, margin, packaging, brand and online shop.
Who for
Entrepreneurs and companies that want to sell direct and stop depending on a third party.
You get
A product plan with numbers, not intentions.

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Creative direction

Concept, identity, imagery and web. A well made product nobody understands does not sell.

For those who already have the product but not the story, the imagery or the place to show it.

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Creative direction and concept

Deciding what gets told and by what criteria before producing anything. It is the part that makes everything else coherent.

Includes
Brand territory, concept, roadmap, visual criteria and direction of the suppliers executing it.
Who for
Brands launching or changing course, and specific campaigns.
You get
A creative direction document and support throughout execution.

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Visual identity, naming and logo

The name, the mark and the system to apply it without it falling apart the moment someone else uses it.

Includes
Naming, logo, palette, typography, grid, applications and usage guidelines.
Who for
New brands, product lines and projects that need to stop looking like a loose file.
You get
A complete identity in editable formats and a short manual anyone can follow.

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Web design and development

I design and code the whole site, from content to code. This very page is the example: you are looking at it.

Includes
Information architecture, copy, design, development, performance, accessibility, technical SEO and forms.
Who for
Studios, product brands and professionals who want a site that does not look like a template.
You get
A published site, measured and documented, with a way to keep it updated.

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3D rendering, animation and AI imagery

Showing the product before it is manufactured, and showing it well. Photorealistic rendering and AI assisted art direction, with product judgement behind it.

Includes
Product and lifestyle rendering, exploded views, short animations and visual exploration with Vizcom and generative models.
Who for
Catalogue, campaign, trade fairs and investor presentations.
You get
Images and animations at the resolution and format each channel needs.

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Product photography and video

The photograph of the real product, shot with the same direction as the render. All the photography on this site is my own.

Includes
Product and lifestyle shoot, retouching, short video for social and delivery in each channel’s formats.
Who for
Online shops, catalogues and brands that need their own material, not stock.
You get
Your own image and video library, with clear usage rights.

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Content and social presence

Telling the process, not only the result. The workshop from the inside is what hooks people, and it is also what proves you can do the work.

Includes
Content line, templates, calendar, production of the pieces and measurement of what works.
Who for
Small brands with no communications team and workshops that do not know how to show themselves.
You get
A content system you can maintain yourself, not a dependency.

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Need an identity, a logo or a site like this one?

Let us talk about your brand

I reply within a couple of working days.

Jewellery commissions

SUMAY. Metalwork, precision and a slow process.

For private clients and special commissions. Here every piece asks for a solution that will not work for the next one.

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Made-to-measure commission

A piece made for one person and one occasion. We start from what you have in mind and develop it until it is clear.

Includes
Development of the idea, 3D modelling to see real proportion and weight, hand-worked silver or gold, and a hand-painted ceramic box.
Who for
Private clients. Gifts, celebrations and pieces for yourself.
You get
The finished piece in its box, in three to five weeks, with photos of the process.

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Remaking an inherited piece

A piece of jewellery nobody wears, with material and a story that are worth keeping. It gets melted, redesigned and back out on the street.

Includes
Material assessment, redesign proposal, stone recovery and hand execution.
Who for
Anyone with a piece sitting in a drawer because they do not know what to do with it.
You get
The new piece, and whatever material is left over returned to you.

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Author pieces and short editions

Small runs for a shop, a gallery or a brand. Craft in front and digital prototyping behind, which is what makes repetition possible without industrialising.

Includes
Collection design, prototype, process definition, cost per piece and packaging.
Who for
Shops, galleries and brands that want their own handmade line.
You get
A defined collection, ready to produce in the agreed quantity.

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Let us design the future together

Tell me where you are now and I will tell you where I would start. No cost, no strings.